THE MELT — Card Designs

Full visual design for all 63 unique cards. Each pair shows Frozen (left) and Melted (right) sides.

Farmhand
Worker
Starting Deck
A bundled figure bends over a frozen lake, gloved hands gripping a saw. Breath clouds in the morning air. Other workers dot the ice behind him.
×1
“In winter, every farmhand became an ice harvester. The work was brutal but the pay was honest.”
×7 per playerFrozen
Crew Quarters
Worker
Melted Passive
A warm bunkhouse glowing with lamplight. Coats hang on pegs. A potbelly stove radiates heat. The crew rests between shifts on the ice.
×1
per turn
“A warm bunk and a full belly. That was all a man needed before dawn.”
×7 per playerMelted
Ice Cutter
Worker
Starting Deck
A man drives a long two-handed saw straight down into blue-white ice. Shavings fly. The channel stretches behind him in a perfect straight line.
×1
“The saw bit into crystallized lake water with a sound like breaking glass.”
×4 per playerFrozen
Ice Yard
Worker
Melted Passive
An open ice yard beside a frozen lake. Stacks of cut blocks wait in neat rows, covered with sawdust. A foreman checks his ledger.
×1
per turn
“Every block cut was a block earned. The yard never lied about a man's labor.”
×4 per playerMelted
Snow Shovel
Tool
Starting Deck
A wide wooden shovel clears deep snow from a frozen lake surface. Beneath the white powder: pristine blue ice, ready for scoring.
×2
“Clear the snow, find the ice. Always clear the snow first.”
×3 per playerFrozen
Foundations
Storage
Melted Passive
Stone foundations of an ice house, half-buried in earth. Thick double walls being laid. The structure rises around a deep pit.
×1
“Dig deep. Build thick. The cold must stay inside even when summer rages without.”
×3 per playerMelted
Apprentice
Worker
Starting Deck
A young man watches a master iceman at work. He holds a notebook in one hand and a small saw in the other. His eyes are wide with learning.
×1
“The boy watched, learned, and one day would lead his own crew.”
×1 per playerFrozen
Foreman's Eye
Worker
Melted Passive
A foreman stands at the edge of a frozen lake, scanning the ice field. He sees everything: cracks, thickness, grain. His experience is irreplaceable.
×1
×1
per turn
“Thirty winters on the ice. He could read a frozen lake like others read a book.”
×1 per playerMelted
Ledari2
Worker
Tier 1
A Persian ledar climbs the domed roof of a yakhchal, packing snow into layers. Below, the desert stretches endlessly. Inside, ice survives the summer heat.
×1
×1
“The ledar climbed rooftops to pack snow into insulated layers — a craft perfected over centuries.”
Cost 2Frozen
Ledari
Worker
Melted Passive
Snow packed between dome layers, glittering in Persian sunlight. The yakhchal breathes cold air even in August.
×1
permanent draw bonus
“A master of insulation. His snow never melted until it was supposed to.”
PassiveMelted
Pike Pole2
Tool
Tier 1
A long wooden pole with a iron hook drives into a floating ice block. A worker in heavy gloves guides the block toward the conveyor.
×2
“A long pole with a hooked end. Simple, essential, and responsible for moving millions of tons of ice.”
Cost 2Frozen
Pike Pole
Tool
Melted Passive
Ice hooks hanging in a row on a warehouse wall, each one worn smooth by years of grabbing frozen blocks.
×1
per melted trade route
“Hook, pull, load. The rhythm of the warehouse never changed.”
PassiveMelted
Ice Saw2
Tool
Tier 1
A massive hand saw cuts through lake ice, creating a channel of dark water. Ice crystals scatter like diamonds in the winter light.
×1
×1
“The rhythm of the saw became the heartbeat of every frozen lake.”
Cost 2Frozen
Sawmill
Tool
Melted Passive
A converted sawmill now cuts ice blocks to size. Workers feed blocks through the blade. Shavings pile up like snowdrifts.
×1
per worker played
“Every worker who passed through the sawmill emerged more productive.”
PassiveMelted
Channel Marker2
Tool
Tier 1
Flags and poles mark a grid on a frozen lake. A surveyor kneels, sighting along the lines. Every cut must follow the grid precisely.
×1
Peek top 2 cards of deck, rearrange in any order.
“Mark the channel. Cut the grid. Every block had its place before the first cut was made.”
Cost 2Frozen
Channel Marker
Tool
Melted Passive
A line of flags receding into fog on a frozen lake. The grid holds even in whiteout conditions.
Start of turn: peek at top card of deck. Keep it or move to bottom.
“The good surveyor always knew what lay ahead.”
PassiveMelted
Breaking Bar3
Worker
Tier 2
Two men swing heavy iron bars in unison, cracking a scored ice block free. The block splits with a deep boom that echoes across the lake.
×2
×1
+1 glory if 3+ cards after playing
“Two men with breaking bars could split a 22-inch block in seconds.”
Cost 3Frozen
Breaking Bar
Worker
Melted Passive
Iron breaking bars leaning against a sawdust pile. Even at rest, they represent the muscle of the ice trade.
×1
×1
per turn
“A reliable crew. They broke more ice before breakfast than most men broke all week.”
PassiveMelted
Horse-Drawn Sled3
Tool
Tier 2
A heavy sled loaded with ice blocks, pulled by two powerful horses across a frozen lake. The runners hiss against the ice surface.
×2
“The horses knew the ice roads better than the drivers.”
Cost 3Frozen
Horse-Drawn Sled
Tool
Melted Passive
A sled route worn deep into the ice, grooved by years of traffic. Supply chains don't build themselves.
×2
per turn
“Same route, same horses, same loads. Reliability was its own reward.”
PassiveMelted
Ice Tongs3
Tool
Tier 2
A worker lifts a 300-pound ice block with iron tongs. The jaws bite into the ice, gripping with mechanical precision.
×1
×1
“Grip. Lift. Carry. A good pair of tongs was worth its weight in ice.”
Cost 3Frozen
Ice Tongs
Tool
Melted Passive
Wall of tongs, each pair different sizes. The workshop of a master toolsmith. Every pair calibrated for a different block weight.
×3
melt limit (permanent)
“With the right tools, a man could move twice as much ice in half the time.”
PassiveMelted
Sawdust Bag3
Storage
Tier 2
A burlap sack spilling sawdust over ice blocks in a warehouse. The fine wood powder settles between blocks like snow.
×1
×1
×1
Shed 1 free
“Sawdust was the secret. Pack it tight and ice could survive a voyage to India.”
Cost 3Frozen
Sawdust Bag
Storage
Melted Passive
Mountains of sawdust beside a lumber mill. What was waste to others was gold to the ice trade.
×1
×1
per card melted
“The shavings piled up. So did the profits.”
PassiveMelted
Small Ice House3
Storage
Tier 2
A modest farm ice house, half-buried in a hillside. Double walls stuffed with straw. Inside: blocks stacked to the ceiling.
×1
×2
Slots granted when melted
“Every farm had one. Underground, insulated, essential.”
Cost 3Frozen
Small Ice House
Storage
Melted Passive
Cross-section of an ice house: double walls, drainage, sawdust layers. An engineering diagram that hasn't changed in 200 years.
×2
Melted cards protected from Warm Winter / Ice Famine
“Built to last. Built to keep. Built to endure whatever nature threw at it.”
PassiveMelted
Wyeth's Plow4
Tool
Tier 3
A horse-drawn ice plow scores deep grooves into a frozen lake. Behind it, perfect grid lines stretch to the horizon. Nathaniel Wyeth's invention revolutionized ice harvesting.
×2
Buy 2 cards this turn (instead of 1)
“Wyeth's horse-drawn plow cut a grid into the ice. What took hours now took minutes.”
Cost 4Frozen
Wyeth's Plow
Tool
Melted Passive
The plow blade, polished by use, mounted on the wall of Wyeth's workshop. A plaque reads: "Changed everything."
All Market cards cost 1 less (min 1)
“Efficiency was Wyeth's religion. Every second saved was a dollar earned.”
PassiveMelted
Ice Elevator4
Tool
Tier 3
A steam-powered chain elevator lifts ice blocks from a canal up three stories to a warehouse. Workers guide the blocks onto conveyor rollers.
×1
Trash 1 card from discard pile
“From canal to warehouse, the ice climbed in endless chains of blocks.”
Cost 4Frozen
Ice Elevator
Tool
Melted Passive
The conveyor mechanism in reverse: a block descends back from storage, returning to the crew that needs it.
Once/turn: return a melted card to discard (Frozen side up). Frees a slot.
“What goes up must come down. Sometimes that was exactly what you needed.”
PassiveMelted
Horse Team4
Worker
Tier 3
Four powerful draft horses strain against a massive ice sled. The load is enormous. The horses' breath clouds the air. The ice road stretches ahead.
×3
“Four horses could pull a loaded ice sled that weighed more than the horses themselves.”
Cost 4Frozen
Horse Team
Worker
Melted Passive
Draft horses in their stable, fed and rested. Tomorrow they'll haul again. The backbone of the ice trade has four legs.
×3
per turn
“The horses earned their oats and then some.”
PassiveMelted
Brewery Contract4
Trade Route
Tier 3
A brewmaster shakes hands with an iceman outside a brewery. Barrels line the alley. The contract guarantees ice delivery all summer.
×1
×2
“The brewers needed ice year-round. The icemen needed income year-round. A perfect match.”
Cost 4Frozen
Brewery Contract
Trade Route
Melted Passive
A brewery cellar filled with ice-cooled lager barrels. The temperature stays perfect all summer. Profits flow like beer.
×2
per turn
“Cold beer was worth its weight in gold. The iceman knew this better than anyone.”
PassiveMelted
Norway–London Route5
Trade Route
Tier 4
A Norwegian sailing ship rounds the tip of Denmark, its hold packed with crystal-clear fjord ice, bound for London's thirsty markets.
×2
+1 glory per card in ice house
“Norwegian ice was cleaner than Thames ice. London paid a premium for purity.”
Cost 5Frozen
Norway–London Route
Trade Route
Melted Passive
A London ice merchant's shop, Norwegian ice blocks on display. Customers queue. The sign reads: "Pure Christiania Ice."
×1
per other melted trade route
“Each new route made the others more valuable. The network fed itself.”
PassiveMelted
Tudor's Fleet6
Wild
Tier 4
A fleet of sailing ships departs Boston harbor, their holds packed with Wenham Lake ice, bound for the Caribbean. Frederic Tudor watches from the dock.
×2
Melt all Farmhands from hand+discard (counts toward Melt Limit)
“Tudor's ships carried frozen New England winters to the tropics. Most thought he was mad.”
Cost 6Frozen
Tudor's Fleet
Wild
Melted Passive
Tudor's ledger, open to the profit page. Ships, ice, and impossible voyages. The numbers tell a story of obsession rewarded.
×1
per card melted
“He was right. The world did want ice. It just didn't know it yet.”
PassiveMelted
Sawdust Insulation6
Storage
Tier 4
Cross-section of an ice warehouse wall: two feet of sawdust packed between wooden barriers. Inside: ice blocks still frozen after six months.
×2
×2
“Two feet of sawdust between wall and ice. That was the formula. That was everything.”
Cost 6Frozen
Sawdust Insulation
Storage
Melted Passive
A vast warehouse interior, ice blocks stacked to the rafters, every gap packed with sawdust. Cold air hangs visibly.
×3
All passives produce +1 extra primary output (no stack w/ Yakhchal)
“The insulation didn't just preserve ice. It preserved everything it touched.”
PassiveMelted
Knickerbocker Co.5
Trade Route
Tier 4
The Knickerbocker Ice Company headquarters on the Hudson River. Barges, warehouses, and offices. A monopoly in all but name.
×3
×2
“The Knickerbocker Ice Company controlled the Hudson. When they raised prices, New York sweated.”
Cost 5Frozen
Knickerbocker Co.
Trade Route
Melted Passive
Knickerbocker stock certificates. Dividends paid quarterly. The shareholders never set foot on ice.
×2
×1
per turn
“Money makes money. Ice makes money. Together, they were unstoppable.”
PassiveMelted
Tudor's Empire8
Wild
Legendary
Frederic Tudor, the Ice King, stands before a world map marked with ice trade routes spanning six continents. His empire of cold.
×3
×4
Melt up to 4 cards this turn
“He started with one ship and a mad idea. He died the Ice King of the world.”
Cost 8Frozen
Tudor's Empire
Wild
Melted Passive
Tudor's grave in Cambridge, Massachusetts. Carved in stone: "The Ice King." Winter still freezes the pond nearby.
×2
×4
per turn + melt limit 4 (permanent)
“Even death could not melt his empire. It lived on in every block that crossed an ocean.”
PassiveMelted
Yakhchal7
Storage
Legendary
An ancient Persian yakhchal dome rising from the desert floor. Inside: ice made from nothing but night air and clever engineering. 2,500 years old and still standing.
×5
“In the desert heat of Persia, they made ice from thin air and kept it all summer. In 400 BCE.”
Cost 7Frozen
Yakhchal
Storage
Melted Passive
The interior of a yakhchal: infinite rows of ice blocks stretching into darkness. No limit to what can be stored here.
Unlimited Ice House slots. All passives produce +1 extra primary output (no stack w/ Sawdust Insulation).
“The ancient engineers knew: true storage has no ceiling. Only possibility.”
PassiveMelted
Ice Plow2
Tool
Draw Bonus
A horse-drawn plow scores parallel grooves across a frozen lake. The lines are perfectly straight, perfectly spaced. Art and engineering.
×2
“The plow marked the ice like a farmer marks his field — but the harvest was frozen solid.”
Cost 2Frozen
Ice Plow
Tool
Melted Passive
A well-worn plow blade, scored with a thousand cuts. Each line represents a day on the ice.
×1
permanent draw bonus (max +3 total)
“The more ground you covered, the more you saw coming.”
PassiveMelted
Calked Horseshoes3
Tool
Draw Bonus
A farrier hammers calks onto a draft horse's shoes. The sharp projections bite into ice. Without them, no horse could work the frozen lakes.
×1
×1
“Calks gave horses grip on ice. Without them, the whole operation stopped.”
Cost 3Frozen
Calked Horseshoes
Tool
Melted Passive
A row of calked horseshoes hanging on the barn wall. Each one represents a horse that won't slip.
×1
permanent draw bonus (max +3 total)
“Sure footing. That was the foundation of everything.”
PassiveMelted
Ice Chisel4
Tool
Draw Bonus
A craftsman chips fine details into an ice block with a narrow chisel. Ice sculptures for a grand banquet. Precision work.
×1
×1
×1
“For fine work, the saw was too crude. The chisel shaped ice like a sculptor.”
Cost 4Frozen
Ice Chisel
Tool
Melted Passive
A set of chisels in graduated sizes. Each one serves a different purpose. The craftsman reaches without looking.
×1
×1
per turn (max +3 draw total)
“Precision was its own reward. The best workers saw details others missed.”
PassiveMelted
Branike Ledarny5
Wild
Draw Bonus
A Bohemian ice warehouse (ledarny), vast and ancient. Double stone walls three feet thick. Inside: a frozen cathedral of stored winter.
×2
×2
×2
“The ledarny were the ice warehouses of Bohemia — vast, cold, and built to last centuries.”
Cost 5Frozen
Branike Ledarny
Wild
Melted Passive
The interior of a Bohemian ledarny, rows of ice stretching into darkness. Space for everything.
×2
×3
permanent
“Centuries of accumulated wisdom in those thick walls. And room for so much more.”
PassiveMelted
Master Surveyor5
Worker
Draw Bonus
A surveyor with a transit level, mapping the frozen lake. He measures ice thickness at twenty points, marking each on his chart.
×2
×1
×1
“Before the first cut, the surveyor walked the ice. Thickness, grain, cracks — he read it all.”
Cost 5Frozen
Master Surveyor
Worker
Melted Passive
Survey maps pinned to a wall, each one a frozen lake. The surveyor's knowledge grows with every season.
×2
permanent (max +3 total)
“He saw further than anyone. That was his gift. That was his trade.”
PassiveMelted
Wenham Lake Ice7
Trade Route
Draw Bonus
Wenham Lake, Massachusetts. Crystal-clear ice, so transparent you can read a newspaper through a 12-inch block. Queen Victoria's favorite.
×3
×2
Opponents -1 Glory
“Wenham Lake ice was famous for its clarity. Queen Victoria insisted on it.”
Cost 7Frozen
Wenham Lake Ice
Trade Route
Melted Passive
A London dinner party. A Wenham Lake ice block in the center of the table, refracting candlelight. The guests marvel.
×1
×1
per turn + trade routes +1 glory
“The name alone was worth a premium. Wenham. Say it and watch the money flow.”
PassiveMelted
Ice Administrator2
Worker
Era I
A Mesopotamian scribe at a clay tablet, recording ice deliveries to the royal palace. Cuneiform tallies of frozen wealth.
×1
Sort top 2 cards of deck in any order.
“In ancient Mesopotamia, ice was a royal privilege. Administrators tracked every block.”
Cost 2Frozen
Ice Administrator
Worker
Era IMelted Passive
A Babylonian bureaucracy: organized, methodical, eternal. The ice records survive 3,700 years later.
×1
×1
per turn
“Bureaucracy outlasts empires. The records remain long after the ice melts.”
PassiveMelted
Sarooj Mortar3
Storage
Era I
A Persian mason mixes sarooj — sand, clay, egg whites, goat hair — and spreads it between stone walls. The mortar sets harder than concrete.
×2
×3
+3 glory when melted
“Sarooj: a mortar of sand, clay, egg white, and goat hair. It insulated better than stone.”
Cost 3Frozen
Sarooj Mortar
Storage
Era IMelted Passive
A yakhchal wall cross-section: stone, sarooj, air gap, sarooj, stone. Layers of ingenuity.
×2
Storage cards protected from opponents' effects.
“What the ancient masons built, no modern storm could unbuild.”
PassiveMelted
Seokbinggo2
Storage
Era I
A Korean seokbinggo: a massive stone ice house, half-underground, with a vaulted granite dome. Ice from January lasts until October.
×1
×1
×1
+1 slot when melted
“Korea's stone ice houses stored frozen blocks from winter through the autumn heat.”
Cost 2Frozen
Seokbinggo
Storage
Era IMelted Passive
The interior of a seokbinggo. Granite walls weep condensation. The ice endures.
×1
×1
per turn + 1 glory per Storage melted
“Granite and winter. Together, they were stronger than summer.”
PassiveMelted
Radiative Cooling4
Wild
Era I
A desert night. Shallow clay trays of water, exposed to the open sky. By morning, despite air temperature above freezing, the water has turned to ice.
×2
×2
×1
“On clear desert nights, water in shallow pits froze even when the air was above freezing.”
Cost 4Frozen
Radiative Cooling
Wild
Era IMelted Passive
The night sky over a Persian desert. The stars are impossibly bright. Cold radiates upward into infinity.
×1
×1
Melt Limit +1 · +1 glory per turn
“The ancient Persians understood what modern science would confirm: cold falls from the sky.”
PassiveMelted
Karci2
Worker
Era II
An Ottoman ice seller in Constantinople, carrying a block on his shoulder through bustling summer streets. Customers wave coins.
×1
×1
Give 1 card to another player for +2 Crowns, draw 2 Contracts.
“In Ottoman Constantinople, ice sellers called karci hawked shaved ice in the summer streets.”
Cost 2Frozen
Karci
Worker
Era II
A karci's established route through the city. Loyal customers wait at every corner.
×1
×1
×1
per turn · +1 Crown when others buy
“The karci knew everyone and everyone knew the karci. Community was good business.”
PassiveMelted
Sherbet Road3
Trade Route
Era II
A caravan of camels carries ice and fruit syrups along a desert trade route. Sherbet — the world's first ice cream — connects Persia to Turkey.
×1
×2
+1 Glory if 2+ different types played
“From Persia to Turkey, the sherbet trade created the first ice distribution networks.”
Cost 3Frozen
Sherbet Road
Trade Route
Era II
A map of the sherbet road, dotted with caravanserais. Each stop is a new market, a new customer, a new flavor.
×1
per turn per different type in Ice House (max 4)
“Diversity was the road's greatest strength. Every culture added something new.”
PassiveMelted
Pozos de Nieve4
Storage
Era II
Spanish snow pits (pozos de nieve) dug into Mediterranean hillsides. Stone-lined shafts where compressed snow becomes ice that lasts until autumn.
×1
×3
+2 slots when melted
“Spain's snow pits — pozos de nieve — dotted the Mediterranean coast. Ice in the desert.”
Cost 4Frozen
Pozos de Nieve
Storage
Era II
Inside a pozo de nieve: stone walls glistening with melt. The shaft descends into cool darkness.
×2
×1
+2 slots · +1 Glory per turn per melted Storage
“Each pit reinforced the others. A network of cold, linked beneath the Spanish earth.”
PassiveMelted
Ixhte Fibre3
Tool
Era II
Mayan traders carry ice wrapped in ixhte fibre blankets. The natural insulation keeps blocks frozen for days in tropical heat.
×1
×1
Name a type, peek at any player's hand.
“The Maya carried ice wrapped in ixhte fibre. It insulated better than anything in Europe.”
Cost 3Frozen
Ixhte Fibre
Tool
Era II
A roll of ixhte fibre cloth, unspooling like a bolt of silk. Knowledge from a continent Europe hasn't mapped yet.
×1
×1
+1 Crown per turn · +1 Glory when you play a Storage card
“The fibre protected what it wrapped. In return, what it wrapped protected the fibre's legacy.”
PassiveMelted
Tudor's Sawdust3
Tool
Era III
Frederic Tudor personally supervises the packing of ice in sawdust aboard a sailing ship. Every gap filled. Every block insulated for a 15,000-mile voyage.
×2
Shuffle 1 card from discard into deck.
“Tudor's true genius wasn't cutting ice — it was keeping it frozen during a 15,000-mile voyage.”
Cost 3Frozen
Tudor's Sawdust
Tool
Era III
Sawdust-packed crates on a tropical dock. The ice inside: still frozen after months at sea. Tudor's miracle.
×2
+2 Crowns/turn · Melted cards protected from Events
“Protection was worth more than production. Tudor understood this before anyone.”
PassiveMelted
Fresh Pond Rights2
Wild
Era III
A legal document granting ice-cutting rights on Fresh Pond, Cambridge. The signature is worth more than the land.
×2
×2
+2 Glory only if you have fewest cards in deck.
“Fresh Pond in Cambridge was the ice capital of America. The rights to cut it were worth fortunes.”
Cost 2Frozen
Fresh Pond Rights
Wild
Era III
Fresh Pond at dawn, mist rising. A versatile resource that can become anything.
×1
×1
+1 Crown/turn · +1 Glory/turn · Counts as any type
“Versatility was the pond's greatest asset. It could be anything anyone needed.”
PassiveMelted
Opium Clipper5
Trade Route
Era III
A sleek clipper ship under full sail, racing across the Indian Ocean. In its hold: ice from Boston and tea from China. Speed is profit.
×3
×2
×1
Buy +1 card this turn.
“The fastest ships in the world carried ice and opium. The ice survived. Morality was another matter.”
Cost 5Frozen
Opium Clipper
Trade Route
Era III
A clipper's logbook, entries spanning the globe. Boston, Calcutta, Canton, London. The world connected by ice.
×2
×1
+2 Crowns/turn · +1 Glory/turn · Melted Routes +1 Crown
“Every route strengthened the others. The network grew with each voyage.”
PassiveMelted
Ice Girl2
Worker
Era III
A young Indian woman carries a block of Tudor's ice on her head through the streets of Calcutta. People stop and stare. They've never seen frost before.
×2
×1
+1 Glory only if 2+ Workers played this turn.
“In Calcutta, the ice girl carried Tudor's blocks through streets that had never seen frost.”
Cost 2Frozen
Ice Girl
Worker
Era III
The ice girl's route through Calcutta, memorized and precise. She never drops a block. She never forgets a customer.
×2
+2 Crowns/turn · +1 Glory per Worker you melt
“She was the last hand to touch the ice before it changed someone's day. That mattered.”
PassiveMelted
Norwegian Fjord Ice3
Trade Route
Era IV
A Norwegian fjord at dawn. Crystal-clear ice stretches to the dark cliffs. Workers load blocks onto a coastal steamer bound for London.
×2
×1
+2 Crowns if you have melted Storage.
“Norway's fjords produced the purest ice in Europe. Christiana shipped 100,000 tons a year.”
Cost 3Frozen
Norwegian Fjord Ice
Trade Route
Era IV
A London ice merchant's window display: "Norwegian Fjord Ice — Purer Than Thames." The queue stretches down the street.
×1
×1
+1 Crown/turn per melted Storage · +1 Glory/turn
“Storage and shipping went hand in hand. One was useless without the other.”
PassiveMelted
Conveyor Belt4
Tool
Era IV
A steam-powered conveyor belt moves ice blocks from canal barge to warehouse. Fifty men used to do this job. Now five men and a machine do it faster.
×2
×1
Trash up to 2 from discard. Draw 1 Contract each.
“The conveyor belt replaced the human chain. What took fifty men now took five.”
Cost 4Frozen
Conveyor Belt
Tool
Era IV
The conveyor in reverse: retrieving blocks from storage and sending them back to where they're needed. Circulation.
×2
×1
+2 Crowns/turn · Once/turn: melt from discard · Draw 1 Contract per melt
“What the machine moved forward, it could also move back. Nothing was ever truly lost.”
PassiveMelted
Soda Fountain Trust3
Trade Route
Era IV
An ornate American soda fountain, marble counter, brass fixtures. A soda jerk scoops ice cream into a glass. The ice chest below is always full.
×1
×1
+1 Crown per melted Route + per melted Tool.
“By 1890, soda fountains consumed more ice than any other industry in America.”
Cost 3Frozen
Soda Fountain Trust
Trade Route
Era IV
A soda fountain's ice supply: routes bringing ice, tools shaping it. The synergy is effortless.
×1
×1
+1 Crown/turn per melted Tool · +1 Glory/turn per melted Route
“Tools and routes fed each other. The fountain never ran dry.”
PassiveMelted
Morse's Monopoly5
Wild
Era IV
Charles W. Morse at his desk, surrounded by ice company stock certificates. His trust controls 70% of New York's ice supply. The price of cold is his to set.
×3
Opponents -1 Glory. Steal 1 card from discard (target may return 2 Contracts to prevent).
“Charles Morse cornered the American ice market. For a time, he controlled the price of cold.”
Cost 5Frozen
Morse's Monopoly
Wild
Era IV
Morse's empire at its peak: warehouses, fleets, rail contracts. A monopoly so vast it collapsed under its own weight.
×2
×2
+2 Crowns/turn · +2 Glory/turn · Counts as Route
“Absolute power generated absolute profits. Until it didn't.”
PassiveMelted
Pykrete Formula3
Tool
Era V
A block of pykrete — ice reinforced with wood pulp — being shot with a rifle. The bullet bounces off. This frozen composite is stronger than concrete.
×1
×1
+3 Glory if Storage also played.
“Pykrete: 14% wood pulp, 86% ice. Stronger than concrete. Churchill wanted to build an aircraft carrier from it.”
Cost 3Frozen
Pykrete Formula
Tool
Era V
Pykrete blocks stacked like fortress walls. Impervious to heat, bullet, and time. Almost.
×1
+1 Glory/turn · Cards can't be demolished · Storage passives +1 Glory
“Indestructible ice. The war ended before they could use it, but the idea never melted.”
PassiveMelted
Last Ledar4
Worker
Era V
Baltazar Ushca, the last ice merchant of the Andes, climbs Mount Chimborazo at dawn. Axe in hand, donkey behind him. He has done this twice a week for 50 years.
×2
×1
×2
Melt 2 from discard (counts toward Melt Limit).
“Baltazar Ushca climbed Chimborazo twice a week for 50 years, harvesting glacial ice by hand.”
Cost 4Frozen
Last Ledar
Worker
Era V
Ushca's well-worn path up Chimborazo. His footprints are the only ones left. The others have all stopped coming.
×2
+2 Glory/turn · Once/turn: melt from discard (counts toward Melt Limit)
“The last of his kind. When he stops, a tradition dies. But not yet. Not today.”
PassiveMelted
Baltazar Ushca5
Wild
Era V
Baltazar at the summit of Chimborazo, ice blocks strapped to his donkey. Below him: the shrinking glacier. Above: nothing but sky. He is the last one who still comes.
×3
×4
×1
Melt up to 4 from hand. Draw 1 Contract each.
“The last ice merchant of the Andes. When he retired, a 400-year tradition died.”
Cost 5Frozen
Baltazar Ushca
Wild
Era V
Chimborazo at sunset. The glacier glows orange and blue. Somewhere on the mountain, one man still harvests ice.
×3
+3 Glory/turn · Unlimited slots · Contract-to-Glory 3:1
“His legacy is limitless. His story, unmeltable.”
PassiveMelted
Linde's Machine0
Event
Carl von Linde's compression refrigeration machine, 1876. Copper pipes, steel cylinders, and the end of an entire industry. Why harvest winter when you can manufacture cold?
×1
Trash up to 3 cards. +1 Crown each. Returns to Market. Cannot be melted.
“Carl von Linde's compression machine killed the ice trade. Why harvest winter when you can manufacture cold?”
Cost 0Frozen
Event
An ice machine humming in a basement. Outside, the ice harvesters are packing up their tools for the last time.
This card cannot be melted. It returns to the Market after being played.
“Progress doesn't wait for tradition. The machine didn't care about the men it replaced.”
EventMelted
Warm Winter0
Event
A frozen lake in January — but the ice is thin, slushy, dangerous. Workers stand idle on the shore. No harvest this year. The ice man's nightmare.
All opponents lose 2 Glory, min 0 (1 Glory at 2 players). Draw 2 Contracts. Returns to Market.
“A warm winter was the ice man's nightmare. No frost meant no harvest meant no income.”
Cost 0Frozen
Event
Dripping icicles on a warm February day. The season is wrong. The ice is dying.
Cannot be melted — this card is removed from the game after use.
“Nature giveth and nature taketh away. No contract could change that.”
EventMelted
Saltpetre Experiment0
Event
A laboratory. Saltpetre dissolved in water lowers the temperature below freezing. A scientist dips a thermometer and watches it drop. The future begins here.
Trash any 1 card from your hand or discard pile. Returns to Market.
“Saltpetre cooled water below freezing. The experiment worked. The future of refrigeration began.”
Cost 0Frozen
Event
A medieval alchemist's table: salts, powders, beakers. The science is crude but the principle is sound.
Cannot be melted — this card is removed from the game after use.
“One experiment. One discovery. The world changes forever.”
EventMelted
I: King Zimri-Lim's Ice House
Chronicle
Era I
The throne room of Zimri-Lim, King of Mari, c. 1750 BCE. Servants carry ice blocks to the royal table. Ice is so rare it is reserved for kings alone.
Ancient Foundations. All players: Melt Limit +1. First player to melt a card this round gains +2 Glory.
“The earliest written record of ice storage. A king's luxury, 3,700 years before anyone could buy it.”
c. 1750 BCE • MesopotamiaFrozen
III: Saladin's Gift to Richard
Chronicle
Era II
The siege of Acre, 1191. A messenger from Saladin delivers snow and ice to the fevered Crusader king. Enemies share the cold.
The Enemy's Kindness. Choose a rival. Give 1 card from hand to rival: both gain +3 Glory. If not, both gain nothing.
“Saladin sent his enemy ice and snow for his fever. Even war had its courtesies.”
1191 • The Third CrusadeFrozen
V: Ice Palace of St. Petersburg
Chronicle
Era III
Empress Anna Ioannovna's ice palace on the Neva River, 1740. Built entirely from ice blocks: walls, furniture, even cannons. A spectacle of frozen excess.
The Grand Spectacle. +5 Glory for most melts (must melt at least 1; tied: +3 each). No Market buying (Events OK).
“A palace made of ice. Cannons that fired ice balls. A wedding on a frozen river. Russia does not do things by halves.”
1740 • RussiaFrozen
VII: Ice to Calcutta
Chronicle
Era III
The Tuscany off Boston, 1833. Loaded with 180 tons of ice, bound for Calcutta. Four months at sea. Most thought none would survive. 100 tons did.
The Long Voyage. Set aside up to 3 cards face-down. Next round: return them, discard 1, gain +2 Glory per returned card.
“100 of 180 tons survived. A miracle of sawdust and audacity. Calcutta had never seen ice.”
1833 • Boston to CalcuttaFrozen
IX: The Great Ice Famine
Chronicle
Era IV
The Hudson Valley, winter 1889-90. Bare ground where ice should be. Workers sent home. Ice houses empty. New York City panics. The price of ice triples.
The Thaw. Each player chooses: lose 3 Glory (min 0) OR demolish 1 melted card. No melted cards: must lose 3 Glory.
“The worst ice famine in American history. New York paid $1 per pound for what had cost 3 cents.”
1889–90 • Hudson ValleyFrozen
XII: The Last Block
Chronicle
Era V
Pilsen, Czech Republic, 1987. Baltazar Ushca harvests his last block. A photographer captures the moment. The ice trade, 4,000 years old, ends with one man and a mountain.
The End of an Era. No buying Tier 1 cards (cost 2) for rest of game. Every time you melt: +1 Glory.
“The last block. The last harvest. The last ice man. But the story doesn't melt.”
1987 • PilsenFrozen